Category:Tradeskills

Starting at level 5, the player will be able to do 1 of 5 tradeskills per character. The proposed tradeskills are:
 * Alchemy - Create potions that increase stats or heal. Herbs are gathered in missions.
 * Blacksmithing - Mine ores in missions and turn them into Plate & Mail Armor.
 * Enchanting - Enchant armor and weapons, increasing their stats permanently. Magic crystals used are gained from disenchanting armor and weapons.
 * Engineering - Create mechanical devices and utilities that have various uses. Parts used are dropped by mechanical enemies.
 * Tailoring - Create Cloth & Leather armor. Cloth is dropped by humanoids and leather by beasts.

Every level you gain will unlock 5 new skill points in your tradeskill, (starting at 25) which means at level 20 you'll have 100 skill points in total. Patterns and recipes for the tradeskills will be sold at the Ximiz Market. Epic crafting patters will show up in the Ximiz Market as well. But require weekly-limited currencies to buy.