Enchanting

Enchanting is a great pastime of many elves of the Ekene tribe, as it's a purely magical tradeskill. It is however also practiced by various other tribes, including the Ozrans which enjoy sparkly expensive things. An enchanter can create various enchants for player to put on their armor. Permanently increasing the stats of that piece of equipment. There are 2 types of enchantments: Weapon and Armor. Enchantments are not bound to slots, you can have 1 enchantment on your lower armor and 1 on your upper (as well as 1 on your shield, or 2 if you got a fullbody armor, which also counts as armor). You can have 1 enchantment on a 1handed weapon, and 1 on an offhand, 2 on a 2handed weapon.

Resources
To enchant something, the player will need a magic crystal. These are attained by scraping the enchantments off of previously enchanted weapons or armor, consuming the item in the process. The quality of the crystal gained depends on the level of the item disenchanted. However, an enchanter might be able to find lower level crystals for sale in the Ximiz Market.

Example items

 * Armor Enchant: Defender (increases stamina and magic resist)
 * Armor Enchant: Power (Increases focus and power)
 * Armor Enchant: Mending (Increases spirit and power)
 * Weapon Enchant: Fire (Gives your weapon attacks a 10% chance to deal fire damage)
 * Weapon Enchant: Healer (Gives your healing spells a 10% chance to apply an additional healing over time effect)